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121. Sticky:[New structures] Assembly array and research labs - in Player Features and Ideas Discussion [original thread]
Droidyk wrote: Spugg Galdon wrote: Droidyk wrote: [quote=Spugg Galdon][quote=Max Deveron] For one these are DATACORES as in like hard drives filled with data....they are not mined.....they are written to by the researchers of specific ca...
- by Spugg Galdon - at 2015.03.24 11:54:19
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122. Sticky:[New structures] Assembly array and research labs - in Player Features and Ideas Discussion [original thread]
Droidyk wrote: Spugg Galdon wrote: Max Deveron wrote: For one these are DATACORES as in like hard drives filled with data....they are not mined.....they are written to by the researchers of specific categories of data.....sheesh. So all...
- by Spugg Galdon - at 2015.03.24 09:48:51
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123. Sticky:[New structures] Assembly array and research labs - in Player Features and Ideas Discussion [original thread]
Jeremiah Saken wrote: Spugg Galdon wrote: What I'm suggesting is that it shouldn't be a passive production but an actual activity in space, in a ship, at extremely visually cool sites with some danger to them. Be that area of effect damage f...
- by Spugg Galdon - at 2015.03.24 09:32:35
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124. Sticky:[New structures] Assembly array and research labs - in Player Features and Ideas Discussion [original thread]
Max Deveron wrote: For one these are DATACORES as in like hard drives filled with data....they are not mined.....they are written to by the researchers of specific categories of data.....sheesh. So allowing research characters to build them m...
- by Spugg Galdon - at 2015.03.24 06:06:56
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125. Sticky:[New structures] Assembly array and research labs - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: Thus rendering research agents uttelry useless unless the number of datacores they provide is buffed accordingly, which would of course then crash the market! From what I read in the blog, they are planning to r...
- by Spugg Galdon - at 2015.03.23 13:50:39
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126. Sticky:[New structures] Assembly array and research labs - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: Spugg Galdon wrote: ...I've been thinking for a long while that datacores should be "mined". The way to do this would be to fly to a spatial anomaly or some kind of object in space and activate a type of (Hi Slot) analyser mo...
- by Spugg Galdon - at 2015.03.23 13:14:45
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127. Sticky:[New structures] Assembly array and research labs - in Player Features and Ideas Discussion [original thread]
Datacore spawning is the only thing I don't really like. Although you're doing something to remove the invulnerable passive generation of datacores, making them spawn and be scoopable isn't a way to "Farm" or "Harvest" datacores. It doesn't even ...
- by Spugg Galdon - at 2015.03.23 12:35:48
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128. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
For a giggle, prevent all Ishtars from undocking/being boarded for an entire month and lets see what happens. A new meta would develop. Then, after a month, randomly allow Ishtars to undick again and see how quickly we return to Ishtars: Online.
- by Spugg Galdon - at 2015.03.19 09:29:16
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129. Svipul Model - in Ships and Modules [original thread]
Also, think of the two "wingy bits" to be on rotating arms that can bend at an elbow. The ship could then have been "long" for propulsion mode. "Wide" for defensive mode and vertical for sharp shooter mode. It would have been glorious. Instead we...
- by Spugg Galdon - at 2015.03.19 08:20:47
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130. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Arsine Mayhem wrote: Spugg Galdon wrote: Well this thread was a complete and pointless waste of time. It was announced. It was asked... "What do you think?" No replies or discussion from a Dev in this thread si...
- by Spugg Galdon - at 2015.03.19 06:02:49
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131. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
Well this thread was a complete and pointless waste of time. It was announced. It was asked... "What do you think?" No replies or discussion from a Dev in this thread since it opened. Scylla patch notes released and the original proposal is wh...
- by Spugg Galdon - at 2015.03.18 18:06:31
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132. Svipul Model - in Ships and Modules [original thread]
what's wrong with the Svipul? Show me where on the doll the nasty Svipul touched you.
- by Spugg Galdon - at 2015.03.18 08:31:14
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133. Webbing and Damping scripts for HIC Warp Disruption Generators - in Player Features and Ideas Discussion [original thread]
WTB Serpentis Faction HIC with AOE 90% webs out to 30km for lulz and tear harvesting
- by Spugg Galdon - at 2015.03.17 15:37:36
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134. Svipul Model - in Ships and Modules [original thread]
I feel like the Svipul, although charming in it's own right, looks wise is disappointing. It looks far too "industrial" for a combat ship. I would have preferred something like this: link What do you guys think?
- by Spugg Galdon - at 2015.03.17 09:36:42
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135. Gila fit for PVE - in Ships and Modules [original thread]
It is incredibly out of date....... As you said you're going against Guristas I'm going to assume you're ratting. If you don't mind spending a bit of isk: Quote: [Gila, PvE - HAM] Power Diagnostic System II Drone Damage Amplifier II Drone ...
- by Spugg Galdon - at 2015.03.16 12:52:50
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136. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
Aplysia Vejun wrote: Uh, what fail-fits. (the armor ones, cannot tell about the shield-one). Not even the most crucial thing installed: t2 cloak do you only roam in big groups?? edit: AND you need skills at V to use most of these fits You'...
- by Spugg Galdon - at 2015.03.14 06:53:34
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137. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
Sentry drones are very broken and arty is way underpowered looking at that @Aplysia Vejun - fitting an Ishtar with guns and without any CPU issues: Quote: [Ishtar, Shield Ganker] Damage Control II Drone Damage Amplifier II Drone Damage Ampl...
- by Spugg Galdon - at 2015.03.13 16:00:22
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138. Drone mining yield ship bonus - in Ships and Modules [original thread]
the bonus is a "quirk" that CCP Rise and CCP Fozzie decided to leave in. The Vexor as a mining boat with teeth and mobility is actually not bad. You can use it as a mining escort ship that can still contribute to the mining op.
- by Spugg Galdon - at 2015.03.13 12:07:33
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139. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
Mehrune Khan wrote: This was a suggestion in another thread that I liked. Make heavy drones 20m3 and 20 bandwidth Reduce Ishtar and Vexor Navy Issue bandwidth to 100 This removes the ability of cruiser-sized drone boats to use 5 sentries, and...
- by Spugg Galdon - at 2015.03.13 08:01:34
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140. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
The Gila and Ishtar would be more or less on the same level. The Gila wouldn't be supreme. They would just be different. The Ishtar would actually probably still be better as it can field sentries and the Gila can't
- by Spugg Galdon - at 2015.03.12 16:51:22
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